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# 2 05-08-2003 , 07:05 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
You do not actually "explode" the model in order to UV map it. You use the UV Map tools to "project" the UV coordinates across a virtual 2D plane in the UV Texture Editor.

It's tedious with complex, organic objects, but there is no blowing up or putting back together objects.


-Mike
The Maya Toolbelt