I started fiddling with it waay back on the amiga, doing simple primitives and raytracing (that took forever on the old 500). Then came a long pause where I mostly played games. I then picked it up again when 3dsmax came out, and been doing very sporadicly since then. Only recently when I got into university, and in particular these last 4 months, have I really started to learn and create stuff. What sparked my latest enthusiasm was a course in 3d modelling and animation I took last spring, and some lectures (by Ken Perlin, etc.) that really got me thinking. Been around long, but not gotten very far ey?
Last edited by fredriksson; 06-08-2003 at 01:22 AM.