Er, I think I need Dannyngans help again...I did plonk the 'polyEvaluate -f' script in but when I triangulate the model it doubles the polys...
Help! I though that after running the polyEvaluate -f script the HUD was telling me how many triangles I had in the model not quads...
Guess I am gonna have to leave it as it is or start ripping out polys.
Babyduck, I am gonna texture it low poly as you see it. It's all part of me learning curve. I am gonna have to get the bonus Games Tools.
Tickety boo and ta ta for a bit...
Gazzamataz
https://www.gazzamataz.com