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# 2 29-08-2003 , 01:39 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
You would need to create a texture in Photoshop or some such program, or you could experiment with the procedural textures Maya comes with.

In the Hypershade (window > rendering editors > hypershade) you can create a material for an object. In the material's attributes, you can assign texture files to different attributes.

Try doing a search, there's a lot of info regarding this spread around the board already.


-Mike
The Maya Toolbelt