Thread: the new dragon
View Single Post
# 47 05-09-2003 , 05:50 PM
silviapalara's Avatar
Registered User
Join Date: Jan 2003
Posts: 234
:eek2:
Ok how to spot a guy who knows WAY more than me? When he comes up with a whole bunch of stuff of which: 20% I have actually tried, 50% I have heard of, or read in a book, and the remaining I have no idea what he's talking about...
So, since I am kind of slow, let's recap:
1) Make the entire wing a soft body, including the polys the make the bone structure? Not just make the membrane a soft body?
2) Make the soft body influenced by a gravity field? Is it to make it bounce with the movement of the body or something? Should it have springs? (just another word I read somewhere, not that I ever tried springs...)
3) Where do the actual joints and skeleton come in? Should the wing have joints? Or should the rest of the dragon be animated in the usual way, and the wings be animated only with dynamics?
Can a soft body be used for soft skinning?

I'll appreciate help since I haven't got much experience with this stuff.

BTW, if 2 more builds were enough to get in ILM, I would go ahead and make 3, just to be sure... :thumbsup:


Sy