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# 27 11-10-2003 , 07:34 PM
Witchy's Avatar
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Join Date: Feb 2003
Posts: 1,254
Thanks, I meant instead of having to orient each joint in the foot manually every time to get the foot to roll (as I am at present) there would be a slider that could control it.

Thing with animating it all is I am not sure how long things are meant to be so how many frames is a wave etc and I assume trying to work that out will be trial and error; I was hoping to work it all out in individual files, as I can see me fluffing it up and losing it all as I go along.

I think my problem is I can't actually figure out how you get it all to work together, in particular how you make different cameras do things at different times in one scene or is it all one camera doing different things etc, but I shall persevere, thanks. I am floundering around pointlessly a bit at present as a result of this confusion, but we shall see how we go. I think the gap between the intended outcome and my knowledge is currently widening.