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# 21 07-11-2003 , 05:23 AM
Chris_H's Avatar
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Join Date: Sep 2003
Location: Sheffield, uk
Posts: 246
Thanks Dave.

I'll go back and take another look at those wrinkles.
Ill be using a bump map for the finer details, but as I dont want to use any displacement, I want to make sure I get the major defining facial wrikles in on the model. I really dislike the look of heavy bump maps user added image

Thanks again.


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