Yeah, I noticed the same thing with the plugin's I've been using. They seem to work a lot better on NURBS that Poly's aswell. I did think about using the ramp shader method, but I need to use a few textures on my characters, and i don't think it's possible to do that with that method. I should have a copy of Maya 5 later today anyway, so i'll mess around with that and see what I can come up with.