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# 14 30-12-2003 , 01:02 PM
Alan's Avatar
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800
Ok but Lambert shaders dont have a spec component.... so I'm confused. I also noticed that his trousers have a very well defined highlight, as do the rocks these two materials should be very diffuse and not reflect or give highlights... I would tweak your materials. Even if it means repainting.

So did you paint in the spec highlights? cause that's not a great idea. I dont mean to be rude but I think you've got a well modelled character that is being let down by the materials user added image
Alan


Technical Director - Framestore

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