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# 1 02-01-2004 , 01:12 AM
Ru55's Avatar
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Join Date: Sep 2003
Location: UK
Posts: 2

Triangulate poly count

Hi,

I've just started out modeling in Maya. Long enough to know that this attempt of making the number 1825 has far to many polygons! I planared and lofted betwen CV curves to achieve this mess. Any ideas how I can tidy it up? I have tried using the reduce feature in the polygons menu but it just distorts the shape of the numbers.

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