Hello. I've been modelling this car for 3 days and I'm stuck after I do poly -> subd conversion (I'm a total newbie) I followed almost the same precedure from https://deep.sitenest.net/tutorials/maya/car4/ pic 1. poly of my car. looks too square so decided to go for subd. pic 2. wire frame. So I converted to subd. And the result came out pretty bad. pic 3. ugly fender. Not only the fender isn't round but also look at that thing! I figured out if I triangulate the fender, it becomes round but still, that thing doesn't dissapear. pic 4. wire frame of the fender. and another bad boy.. pic 5. head light. I just want that part to be smooth. pic 6. wire frame so.... could somebody help me to flatten that thing? Thank you for viewing this. btw, I also tried polygon -> smooth option.. and didn't work out well. Anyone know the reason?