Can anyone help me with the textures, I'm trying to have 3 of em ready: 1: A hard dark rock, reflective, as if the tower was carved from it, no stones. 2: A marble white thing, also without stones. 3: A large bouldered, marble Ànd black rock tower . So does anyone know how to get a texture bumpy enough to seem 'spikey', and with a non-continuing reflection ( ever seen a rock have the same reflection at every corner? ). I just had a wonderfull wall but I accidentely reloaded the scene again and now I'm stuck without bumping / displacement again. How to connect such things in the hypershade? :bgreen: :bgreen: