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# 2 21-01-2004 , 01:49 PM
twisteddragon33's Avatar
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Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
one way would be to snap the verts from the end of the arm to the verts on the torso.

using the move tool hold v to snap to a vert.

Then you can combine the both polies into the same unit using polygon>Combine, then merg points, make sure your merge point setting is higher than 0.0000 or nothing will happen. (i reccoment 0.001)


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