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# 18 29-03-2011 , 06:35 AM
Subscriber
Join Date: Mar 2011
Location: Oslo, Norway
Posts: 25
Hi there again.

Yesterday I started all over again on the modelling of the GI head. Thought that would be an good idea, now that I feel abit more comfortable with toos etc in maya.


As I buildt my polygon cube, adjusted it to the right size, then cut it in half, and then duplicate it. When all that is done, and I use the border edge option, I can see that my cube haven't been connected together.
I double checked that I've used the same settings as Jay when I duplicated. So I try to use the snap to point tool to try to get em together before I start modelling. But it never goes to the point I want. Never snap's together. Not sure what Im doing wrong there. Seems like it's just choosing an rando point and connects.

Anyone have any Idea what im doing wrong?

Cheers