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# 1 15-04-2008 , 10:23 AM
Registered User
Join Date: May 2006
Posts: 64

skin deformation question.

I'm modeling a metal exterior and need the skin to not deform. I rigged my biped with arm and leg rolls and attached the "arrmor" to that. I dont have another skin (muscle) just the plates. arms legs shoulder body head. But I get deforming skins? I did use smooth bind, not sure if that was the best choice. I was under the impression if each plate is attached to one joint there would not be any deformation, but I guess I was wrong.

Can anyone help?