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# 3 25-03-2006 , 05:36 PM
skywola's Avatar
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Join Date: Jan 2004
Location: Tempe, Arizona, USA
Posts: 224
My trick is searching out the string that builds the expression. It is unique, because Maya will not allow you to create two expressions controlling the same attribute like "ls.rotateY". If I need to change an expression in run time, I just search it out and edit it. If I want to see the expression as it appears, I just copy it to the script editor and print it. This is a key method used in the Walkerman program I created, it allows me to change the gaits and control the hands in runtime.


"The Sage as an Astronomer: If you still see the stars as something above you, you lack the eye of knowledge." Friedrich Nietzsche