View Single Post
# 3 18-07-2007 , 08:06 AM
Registered User
Join Date: Jul 2007
Posts: 4
It's not for a model editor, but implemented in another program (not an editor). I need both modes, because sometimes I will render it without the textures, and sometimes with, and also the color seems to affect the texture. Is there any way to do this in Maya? It seems like there definitely should be, since it always outputs Kd anyways. The Kd is used in DirectX, with FVF as coords + color.

I export it to .obj using Maya's (V7) export to .obj feature.


Last edited by AberAber; 18-07-2007 at 08:09 AM.