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# 8 10-02-2007 , 04:44 PM
severinianthony's Avatar
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Join Date: May 2005
Location: United States
Posts: 513
And re-post of the wireframe view

Comments from first post:

And a wireframe view.

Compare the colors on the model to its corresponding layer; I gave some of the arm, hand and leg geometry the axe and instead put some "wrappings" on the model.

While I understand that this will make texturing harder later, I did it mainly to cut down on faces (the left hand is 408 faces; the right hand with wrappings is 278 faces!).

An additional positive note on doing this is that it created a bit of "anti-symmetry"...which I like ^_^

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