View Single Post
# 3 05-04-2010 , 03:57 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Interesting that dave.

Those are four sided, are you sure theres no overlap, non manifold polys once you smooth in zb. It may be worth relaxing them a little more in maya just to space them out. If its the inner ear area, you dont really need to worry.

But on the outside there looks to be a five sider on the edge (it may be your angle) there so that certainly wont help

Jay