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# 1 05-03-2011 , 09:33 PM
Subscriber
Join Date: Apr 2005
Location: UK
Posts: 594

ambient occlusion problem

Hi Guys,

I'm expriencing a problem, whenever I apply my abbient occlusion map to my character the mesh becomes transparent, I have modelled plenty of game stuff, but this has never happend before, can anyone help?

I have deleted all the history and all the normals are facing the right way, so i'm clueless as to what might be casuing this

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