Thanks! The nose is not attached yet so the edges will smooth up a bit.
The only reason the nose is not attached yet is I am dragging my feet on it because I know after the nose I have no choice but to work on the ear and I fear the ear! :grin:
More C & C please. I am a novice and I think I would like to focus on organic modeling for a while. I would appreciate any feed back on:
- workflow
- anatomical flaws
- flaws in the mesh that will affect rigging
be brutal, I have thick skin, feedback is the best way to improve ones skills.
As I said before a couple more head models then I am moving on to full bodies and then rigging. Going to wait until I have modeling and rigging understood before I move on to UV unwrapping and texture mapping. untangling UV's is mind numbingly boring and texture mapping requires painting skills which I do not possess.
"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
Last edited by ctbram; 25-03-2004 at 03:20 AM.