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# 10 21-02-2005 , 05:45 AM
mhcannon's Avatar
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Join Date: Sep 2004
Location: Waianae, HI
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Well, you could try reducing the number of faces, at least on the cylinder section. The triangles you see along the seems are unavoidable as Maya tries to keep the polygons to 3 or 4 sides which is difficult on a curved surface such as the sphere. You can delete the edges, but you'll end up with non-planar or non-manifold geometry. I know the mesh looks unsightly but it will render fine.



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