Thread: Texture ?
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# 1 08-10-2008 , 03:51 AM
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Join Date: May 2006
Location: Hastings UK
Posts: 895

Texture ?

I am wondering if it is possible to use a separate shader on a model for a certain area. I would like to assign a different shader to the gum line and around the eyes although it is the same piece of geometry. I guess I could select the faces but the mesh is very dense and I wondered if there was a easier and better way to go about it. For example is there a way to work with the texture map so the shader will only work on that part of the model.

Many thanks,

Leon Labyk

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