Thread: Kitchen
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# 50 03-01-2011 , 02:46 AM
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Join Date: Mar 2007
Location: TN (USA)
Posts: 1,889
LOL, maybe it's user error, idk. It's a low poly glass with a cylindrical uv projection on it. Then once I smooth the glass, it distorts the seam like that. In fact it does that on almost all my objects but most of them, I can hide the seam from the camera so it's not an issue. I'll fire up Maya and record myself making a cylinder, doing a simple map on it and then smooth. Maybe you'll see something I'm not doing right..hopefully.


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