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# 3 06-12-2002 , 09:23 PM
NitroLiq's Avatar
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Join Date: Nov 2002
Location: New York
Posts: 2,133
That's exactly what I was trying to do. I restored everything to default and did it your way and it worked fine. The only difference when I originally tried it was that I had rotated it first in the z-axis so everytime I tried working with faces, it pulled them straight out instead of at an angle. That's what was throwing me off. Still getting used to working with 3D directions.