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06-08-2004, 01:02 AM   #3
Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
i found out a pretty cool technique to do this and pretty fast.
I turned on Wireframes mode, selected any shader and flipped it all the way to white. This way you dont see the back wireframes and only the front wireframes. Then i play blasted it. Render quality looked almost the same when i play blasted it. Its great for turn tables.
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