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# 1 21-05-2003 , 10:29 PM
Registered User
Join Date: Feb 2003
Posts: 12

Create New UV Set

When I select "create new uv set" in one of the uv map options it creates a new uv but it stretches the texture.

I was wondering if anyone could explain how to use the "create new uv set" option without stretching the texture.

I'd greatly appreciate any help.