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# 7 04-04-2005 , 08:23 AM
nonclemente's Avatar
Registered User
Join Date: Sep 2004
Location: phil
Posts: 51
texturing the face, here is what i've done so far,
almost finished on the blendshapes,

this is rendered by cornholio using subsurface staff i'm not really sure.
hehe

hope i could advance, i'm a bit stucked on the hair.
i've tried two approach,
one: a whole polygon for the hair
two: nurb strips and i'm going to map with transparency.

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George Bernard Shaw:
You see things; and you say, "Why?" But I dream things that never were; and I say, "Why not?"