dude i have the same problem with one of my own models an i need to know how to fix it
- if u subdivide it works but u end up with a higher poly count
- if u have zbrush imort it an it will fix it the just import it back to maya
icant find this face ne where
would be grateful too if ne 1 knows how to fix it
(an yes selecting all the verts in the model an hit dele doesnt work
thx