Ok,
I converted my patches to polies, to see if the edgeloops come out clean..
And they do! I lost some of the features, but I think I can get'em back while adding edges and polygons on the way.
I modelled about 5 hours on my patches and within one hour I got my clean poly mesh. I'll finish the neck with polygons. so no need to go back to my NURBS model...
Any thoughts on this procedure ?(building base mesh in NURBS, convert 'em to pollies and add detail from there)
I get very little replies, how comes?
(do I suck that much?)
thnx
mike
'surf now, apocalypse later'