I recenty seem to be getting situations where maya will freeze. It began with warnings about virtual memory wasn't sufficient so according to windows some applications would'nt work as expected(if you look at the specs i highly doubt that windows should ever need the virtual memory to that extend). And soon after i got these "application errors ' which caused shutdowns on maya. I updated the drivers of the videocard and disabled the catalyst ai option, but still no luck. I didn't have an application error since i've updated but now maya hangs on seemingly simple tasks like rendering really basic testrenders with only color no bumps and-or displacements or laying out uv's(which resluted in many do-overs) When i open the hypershade it takes farely long before it pops up and sometimes the materials get messed up I have a dual monitor set up 2 times a syncmaster 940 bf 19" main monitor has a resolution of 1280x1024 and the other at 1024 x 768(maybe this is the problem?) I have defragmented the harddrives and these are the hardware specs; Cooler Master Mystique 632, Zilver Intel Core 2 Duo (Conroe), E6700, Socket 775, Boxed Western Digital Raptor, 150 GB, 10000 rpm, 16 MB, Serial ATA150 Asus P5W DH Deluxe, RetailSeagate Barracuda 7200.10, 250 GB, 7200 rpm, 16 MB, Serial ATA300 NEC AD-7173, ATAPI/E-IDE, Zilver, OEM OCZ GameXStream OCZ700GXSSLI, 700 Watt, Retail Kingston KVR800D2N5K2/2G, 2048 MB, DDR2, PC6400, 800 MHz, 2 x Sapphire Radeon X1950XTX, 512 MB, GDDR4, PCI Express x16 It isn't the best of the best but i honestly think that it shouldn't have a problem with basic maya operations. I hope someone has a solution for this because i'm getting pretty annoyed. thanks in advance