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# 6 05-03-2003 , 08:08 PM
d24e's Avatar
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Join Date: Feb 2003
Location: Belgium
Posts: 357
This is the first head I'll be modeling in Maya, how should I start with it?
create polygon, poly cube/sphere, or other way? It has to be polygonal for now, I'll learn NURBS or subdiv later.

here are the pics I use as image planes: