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# 1 25-02-2008 , 08:32 AM
Registered User
Join Date: Mar 2007
Posts: 1,055

Adding attributes to dielectric material in MR?

Hi all,

I've modelled a lighter, made of transparent plastic. The dielectric material gives me nice refractions, but whenever I add more attributes to it, it won't render - MR will just freeze after a partial render (doesn't crash - but after a several minutes I just hit escape).

I've just added them as per a tutorial (create a reflect or transparency sample compositing node, plug it into the shader group then the material into that) but it fails.

Without them the dielectric is not so good - anyone know hoz to properly add to it?

thanks

gubar