mirroring a polygon model
hi guys, ive just recently modelled a subaru wrx with poly, and i have smoothed it, and i went to mirror geometry with merge vertices ticked
and when i mirror it, i seem to have a gap right in the middle of it and if i render a little of it, you can see that gap....
arghh.........
is there an option i can snap it to the middle?? with no gaps??
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