hey great tut, thats what I´m looking for!!!
And the language isn´t english but german! lol cool!
Thanks Perfecto, GecT and the others for your investigation of time! That thread will finish the projekt!
I did knew about Raytrace shadows and dmaps...
In my images there are dmaps used!
The way of doing fog in that tut is more naturally and MR does a good job in being naturally, because in real world lights don´t emit fog too, like the way I tryed. But with that cube and transmat... way you have a exact and easy way to make light rays visible, where they are schould! Great great great stuff!
I never had so much response with a thread.
I had a lot of stuff to do last days, so I couldn´t work further more, but I will do today and update that thread with new results..
thanks a lot
Last edited by Mayastatic; 25-10-2009 at 01:26 PM.