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# 1 07-12-2014 , 05:57 AM
Registered User
Join Date: Dec 2014
Location: Colorado, USA
Posts: 6

Tiling problem with UV textures

Hi folks, I’m relatively new to Maya (2015) and learning as I go. I created UVs in Maya for a human model and placed the head on a second UV tile for greater detail (body parts in the U0-1/V0-1 tile and head in the U1-2/V0-1) tile). Then painted the UVs in Photoshop and assigned them. Sadly, Maya is constraining the textures to the U0-1/V0-1 tile only, so the textures are exactly half the size of the actual UV set. Is there a fix or am I just SOL? Thanks for any help.

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