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# 1 13-04-2004 , 01:52 AM
Registered User
Join Date: Jun 2003
Posts: 18

Cloth deformation.

Hi,

I've made a peice of clothing from polys which is an apron, then I turned it into a cloth object to put on my character. But no matter how I place it or what settings I use, there always seems to be some bad deformation occurring.

When I hit the start local simulation button to test it, it seems to start OK but them the polys in the apron start to go crazy in places.

Is it better to make the clothing from curves to create panals and garments, rather than using a poly object. Is the cloth object more stable then?

Cheers.