Another test render:
Shadow annotation raised to as high as it gets. shadows are a bit darker but still not as much as they should be...
Another full sized render I left overnight:
I think that's it for this project... It lasted far longer then I intended it to.
Thanks a lot to everyone who helped me through it :bow:
Couldn't have done it without you
Benny
When in doubt, delete history and freeze transformations.
My latest snake game
(Requires DirectX9 SDK and Framework)