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# 6 10-05-2013 , 05:39 AM
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Technical Director
Join Date: Feb 2004
Posts: 2,988
You have some bad geometry, as it says on these lines:

// Warning: line 0: Encountered a non-manifold vertex. Cannot Bevel. //
// Warning: line 0: Can't perform polyBevel13 on selection //
// Warning: line 0: Encountered a non-manifold vertex. Cannot Bevel. //
// Warning: line 0: Can't perform polyBevel14 on selection //
// Warning: line 0: Can't perform pasted__polySplit1 on selection //
// Warning: line 0: Can't perform polySplit3 on selection //
// Warning: line 0: Can't perform polySplit4 on selection //
// Warning: line 0: Can't perform polySplit5 on selection //

Which makes sense, as your previous crash log says it has something to do with geometry as well.

What you can do is select your geometry, and export it as an OBJ file, which saves just the geometry data. Create a new scene, and import it back in. This will clean out any bad geometry. Now, try rendering the newly created file. It should render just fine.


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