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# 8 12-03-2005 , 02:26 PM
Alan's Avatar
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800
em I don't think bump would quite cut it, maybe displacement might do, but it would take longer to render and you'd have to paint the maps etc

I think it's better to go with a geometry and particles based solution

good suggestion though user added image

Alan


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