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# 8 26-02-2005 , 04:15 PM
Registered User
Join Date: Apr 2004
Location: Saskatchewan Canada
Posts: 70
I just read through my post, I missed a step.



"Then open up the Set driven keys options. with the loactor selected hit driver I FORGOT THIS STEP- UNDER THE LOCATOR ATTRIBUTES IN THE RIGHT HAND WINDOW SELECT THE Punch_hard ATTRIBUTE.

Then shift select the joints you want to be animated. hit driven.
(MAKE SURE YOU HIGHLIGHT ALL THE JOINTS IN THE LEFT WINDOW AND THEN THE ROATES AND TRANSLATES IN THE RIGHT HAND SIDE AS WELL.)

With the locator selected make sure you set the Punch_hard at one of the settings. chose default 0. Do this in the channel box. Then move the driven joints into their default (resting) position "


I edited the earlier post with this info to make it easier to understand.

Sorry for the missed step. That's what you get for staying up too late i guess. I hope this works for you!


Last edited by Shayder; 26-02-2005 at 04:18 PM.