Thread: Beveling
View Single Post
# 3 08-11-2002 , 01:03 AM
aliascescofront's Avatar
Registered User
Join Date: Nov 2002
Location: USA
Posts: 3

Bevelling

Thanks Mike, for trying.
First of all there are two bevelling options, one for Nurbs and one for Polygons.
Nurbs have a lot more control options. So let's say I create a Nurbs cube from a primitive, and I want this cube to have simple small bevelled edges on all the sides.
I know that you are required to select nurbs curve/s, but I am still unable to get the results I want to get with such a simple procedure.
Once again I appreciate your patience and understanding.
PS. Cool site. Nice illustrations ( I like the fish creature a lot)