Thread: nCloth problem
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# 5 18-02-2009 , 03:09 PM
phonk's Avatar
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Join Date: Sep 2004
Location: Holland
Posts: 44
OK!
I made the sphere an nCloth object and increased the rigidity, and it works sweet! Seems that creating a passive collider and then attach gravity to it automatically makes it a regular rigidbody...

cheers


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