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# 1 02-04-2006 , 11:30 PM
Registered User
Join Date: Apr 2006
Posts: 6

Setting Convex Hulls In Meshes

Hi,

I want to model a triangle mesh and then divide it into conves hulls. I am able to model meshes form nurbs, but is there a way to detect or manually set convex hulls in Maya?

Thanks.