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# 2 20-03-2003 , 03:20 PM
kal's Avatar
SM Alumni
Join Date: May 2002
Location: Exeter, UK
Posts: 407
Hi Calvin
motion paths can be a bit of a pain... to aviod the jump onto the path, snap the first vertex of the curve to where you are going to have the label peeling from.
take a look at the attached file to see how you could set it up (but using bones instead of the deformer) - its pretty crude, but may give you an idea user added image
hope this helps..