View Single Post
# 1 23-04-2008 , 11:42 AM
Eelco's Avatar
Registered User
Join Date: Oct 2004
Location: In my dreams
Posts: 152

checker texture blurs in viewport and UV editor

Hey all,

I created a lambert shader with a 2D checker texture applied to the color. When I applied it to part of my model, the checkers look very blur. Other textures show great in the viewport and UV texture editor. There must be some setting I overlooked. Any ideas?

Cheers.

Attached Thumbnails

Portfolio: https://www.sharecg.com/pf/Dieko