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# 9 16-10-2002 , 02:54 PM
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Join Date: Jun 2002
Location: Texas
Posts: 374
Just one last question then
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If i'm using polys for walls etc, how do i boolean to make a hole in a poly plane or if i have a poly cube, just into one side. I just could not get boolean to work correctly unless it went directly through both sides of the cube.

I didn't explain that well, i'll try to clear it up. Let's say i'm making a house, basic square shape. I can use a poly cube, that'd give me all sides of the house including floor and roof. Now let's say i want to cut a window shape out of the front face using a small window shaped cube, when i use boolean/difference, i get a sort of merge. Is it possible to cut out a shape from only one side of poly cube? I could use a seperate cube to create each side of the wall, i can boolean correctly this way but is see that would cause texturing probs. So basically, what's best, build all walls at once from a sngle cube or create each wall individually. Dumb question i know. If i had more time to play with Maya i might discover all this for myself.


Last edited by mrmacca; 16-10-2002 at 04:23 PM.