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# 5 18-01-2008 , 05:58 AM
Registered User
Join Date: Mar 2007
Posts: 1,055
Cheers for that. My current character is not all that suited to zbrush, but I'm gonna try some more stuff with it soon for my project.

Found a decent wood image on the net after all - tweaked it in photoshop. For the bump, difuse and specular eccentricity, I've just used a single desaturated image, but I reckon it's looking pretty good.

A couple of images if anyone is interested:

thanks,

gubar

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