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# 2 20-07-2007 , 06:41 PM
AnthonyCg's Avatar
Registered User
Join Date: Jun 2006
Location: Washington D.C
Posts: 620
The spider is looking good so far. Maya is very similar to Max, especially in the polygons department.

To answer your question, to change from nurbs to polys go
Modify-->Convert-->Nurbs to Polygons
The same can be done with subds to polys in the menu. However, if youre using subds, you should proably stick to using the polygon mode instead of converting to polys because you'll just have a high poly mesh to deal with if you convert subds to polygons.


"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man."

George Bernard Shaw - Man and Superman