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# 11 11-07-2005 , 09:21 PM
vladimirjp's Avatar
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Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
this topic has been beaten to death. its not just u who experience this little nuance,

it happens because of the shape node that gets automatically seclected after u convert to subD,
and while the shape node is selected and u undo [sometimes*.. 8 out od 10] maya will not delete the extra shape node it created when u undo.

to work around this, i somtimes use this script called polytosubswitcher
or i just be carefull when i model.

heres the script assaign it to a hot key so u can easily go back and forth.

Attached Files
File Type: mel polysubswitcher.mel (4.2 KB, 432 views)

Image dump

Last edited by vladimirjp; 11-07-2005 at 09:23 PM.